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@@ -48,12 +48,13 @@ static int verify_gamemode_initial(void)
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int status = 0;
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if ((status = gamemode_query_status()) != 0) {
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- fprintf(stderr,
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- "gamemode is currently active, tests require gamemode to start deactivated!\n");
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+ fprintf(
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+ stderr,
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+ "ERROR: gamemode is currently active, tests require gamemode to start deactivated!\n");
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status = -1;
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} else if (status == -1) {
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- fprintf(stderr, "gamemode_query_status failed: %s!\n", gamemode_error_string());
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- fprintf(stderr, "is gamemode installed correctly?\n");
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+ fprintf(stderr, "ERROR: gamemode_query_status failed: %s!\n", gamemode_error_string());
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+ fprintf(stderr, "ERROR: is gamemode installed correctly?\n");
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status = -1;
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} else {
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status = 0;
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@@ -69,11 +70,13 @@ static int verify_active_and_registered(void)
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if (status != 2) {
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if (status == -1) {
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- fprintf(stderr, "gamemode_query_status failed: %s\n", gamemode_error_string());
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+ fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
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} else if (status == 1) {
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- fprintf(stderr, "gamemode was active but did not have this process registered\n");
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+ fprintf(stderr,
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+ "ERROR: gamemode was active but did not have this process registered\n");
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}
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- fprintf(stderr, "gamemode failed to activate correctly when requested (expected 2)!\n");
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+ fprintf(stderr,
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+ "ERROR: gamemode failed to activate correctly when requested (expected 2)!\n");
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status = -1;
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} else {
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status = 0;
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@@ -89,9 +92,9 @@ static int verify_deactivated(void)
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if (status != 0) {
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if (status == -1) {
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- fprintf(stderr, "gamemode_query_status failed: %s\n", gamemode_error_string());
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+ fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
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}
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- fprintf(stderr, "gamemode failed to deactivate when requested (expected 0)!\n");
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+ fprintf(stderr, "ERROR: gamemode failed to deactivate when requested (expected 0)!\n");
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status = -1;
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} else {
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status = 0;
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@@ -107,10 +110,11 @@ static int verify_other_client_connected(void)
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if (status != 1) {
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if (status == -1) {
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- fprintf(stderr, "gamemode_query_status failed: %s\n", gamemode_error_string());
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+ fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
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}
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- fprintf(stderr,
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- "gamemode_query_status failed to return other client connected (expected 1)!\n");
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+ fprintf(
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+ stderr,
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+ "ERROR: gamemode_query_status failed to return other client connected (expected 1)!\n");
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status = -1;
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} else {
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status = 0;
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@@ -124,7 +128,7 @@ static int verify_other_client_connected(void)
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*/
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static int run_basic_client_tests(void)
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{
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- fprintf(stdout, "running basic client tests...\n");
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+ fprintf(stdout, " *basic client tests*\n");
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/* First verify that gamemode is not currently active on the system
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* As well as it being currently installed and queryable
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@@ -134,7 +138,7 @@ static int run_basic_client_tests(void)
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/* Verify that gamemode_request_start correctly start gamemode */
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if (gamemode_request_start() != 0) {
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- fprintf(stderr, "gamemode_request_start failed: %s\n", gamemode_error_string());
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+ fprintf(stderr, "ERROR: gamemode_request_start failed: %s\n", gamemode_error_string());
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return -1;
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}
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@@ -144,7 +148,7 @@ static int run_basic_client_tests(void)
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/* Verify that gamemode_request_end corrently de-registers gamemode */
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if (gamemode_request_end() != 0) {
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- fprintf(stderr, "gamemode_request_end failed: %s!\n", gamemode_error_string());
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+ fprintf(stderr, "ERROR: gamemode_request_end failed: %s!\n", gamemode_error_string());
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return -1;
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}
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@@ -152,7 +156,7 @@ static int run_basic_client_tests(void)
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if (verify_deactivated() != 0)
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return -1;
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- fprintf(stdout, "basic client tests passed.\n");
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+ fprintf(stdout, " *passed*\n");
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return 0;
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}
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@@ -165,12 +169,12 @@ static int run_dual_client_tests(void)
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int status = 0;
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/* Try running some process interop tests */
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- fprintf(stdout, "running tests with dual clients...\n");
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+ fprintf(stdout, " *dual clients tests*\n");
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/* Get the current path to this binary */
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char mypath[PATH_MAX];
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if (readlink("/proc/self/exe", mypath, PATH_MAX) == -1) {
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- fprintf(stderr, "could not read current exe path\n");
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+ fprintf(stderr, "ERROR: could not read current exe path: %s\n", strerror(errno));
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return -1;
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}
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@@ -179,7 +183,7 @@ static int run_dual_client_tests(void)
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if (child == 0) {
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/* Relaunch self with -r (request and wait for signal) */
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if (execl(mypath, mypath, "-r") == -1) {
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- fprintf(stderr, "failed to re-launch self with execv: %s\n", strerror(errno));
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+ fprintf(stderr, "ERROR: failed to re-launch self with execv: %s\n", strerror(errno));
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return -1;
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}
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}
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@@ -196,7 +200,7 @@ static int run_dual_client_tests(void)
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/* Verify that gamemode_request_start correctly start gamemode */
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if (gamemode_request_start() != 0) {
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- fprintf(stderr, "gamemode_request_start failed: %s\n", gamemode_error_string());
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+ fprintf(stderr, "ERROR: gamemode_request_start failed: %s\n", gamemode_error_string());
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status = -1;
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}
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@@ -206,7 +210,7 @@ static int run_dual_client_tests(void)
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/* Request end of gamemode (de-register ourselves) */
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if (gamemode_request_end() != 0) {
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- fprintf(stderr, "gamemode_request_end failed: %s!\n", gamemode_error_string());
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+ fprintf(stderr, "ERROR: gamemode_request_end failed: %s!\n", gamemode_error_string());
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status = -1;
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}
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@@ -216,7 +220,9 @@ static int run_dual_client_tests(void)
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/* Send SIGINT to child to wake it up*/
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if (kill(child, SIGINT) == -1) {
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- fprintf(stderr, "failed to send continue signal to other client: %s\n", strerror(errno));
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+ fprintf(stderr,
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+ "ERROR: failed to send continue signal to other client: %s\n",
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+ strerror(errno));
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status = -1;
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}
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@@ -226,7 +232,7 @@ static int run_dual_client_tests(void)
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// Wait for the child to finish up
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int wstatus;
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while (waitpid(child, &wstatus, WNOHANG) == 0) {
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- fprintf(stderr, "Waiting for child to quit...\n");
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+ fprintf(stdout, " Waiting for child to quit...\n");
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usleep(10000);
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}
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@@ -235,7 +241,7 @@ static int run_dual_client_tests(void)
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return -1;
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if (status == 0)
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- fprintf(stdout, "dual client tests passed.\n");
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+ fprintf(stdout, " *passed*\n");
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return status;
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}
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@@ -249,7 +255,7 @@ static int run_dual_client_tests(void)
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int game_mode_run_client_tests()
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{
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int status = 0;
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- fprintf(stdout, "running tests...\n");
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+ fprintf(stdout, "Running tests...\n");
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/* Run the basic tests */
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if (run_basic_client_tests() != 0)
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