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@@ -611,7 +611,7 @@ static pid_t run_process_tree(int innactive, int active, testfunc func)
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ret ^= func(active, info[i].this);
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if (ret != 0) {
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- LOG_ERROR("Initial ioprio values for new threads were incorrect!\n");
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+ LOG_ERROR("Initial values for new threads were incorrect!\n");
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gamemode_request_end();
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exit(ret);
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}
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@@ -623,7 +623,7 @@ static pid_t run_process_tree(int innactive, int active, testfunc func)
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for (unsigned int i = 0; i < numthreads; i++)
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ret ^= func(innactive, info[i].this);
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if (ret != 0) {
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- LOG_ERROR("Ioprio values for threads were not reset after gamemode_request_end!\n");
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+ LOG_ERROR("values for threads were not reset after gamemode_request_end!\n");
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exit(ret);
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}
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@@ -634,7 +634,7 @@ static pid_t run_process_tree(int innactive, int active, testfunc func)
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for (unsigned int i = 0; i < numthreads; i++)
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ret ^= func(active, info[i].this);
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if (ret != 0) {
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- LOG_ERROR("ioprio values for threads were not set correctly!\n");
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+ LOG_ERROR("values for threads were not set correctly!\n");
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exit(ret);
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}
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@@ -645,7 +645,7 @@ static pid_t run_process_tree(int innactive, int active, testfunc func)
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for (unsigned int i = 0; i < numthreads; i++)
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ret ^= func(innactive, info[i].this);
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if (ret != 0) {
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- LOG_ERROR("Ioprio values for threads were not reset after gamemode_request_end!\n");
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+ LOG_ERROR("values for threads were not reset after gamemode_request_end!\n");
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exit(ret);
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}
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