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@@ -198,7 +198,11 @@ static void game_mode_apply_scheduler(GameModeContext *self, pid_t client)
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if (getpriority(PRIO_PROCESS, (id_t)client) != 0) {
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LOG_ERROR("Client [%d] already reniced, ignoring.\n", client);
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} else if (setpriority(PRIO_PROCESS, (id_t)client, (int)renice)) {
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- LOG_ERROR("Renicing client [%d] failed with error %d, ignoring (your user may not have permission to do this).\n", client, errno);
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+ LOG_ERROR(
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+ "Renicing client [%d] failed with error %d, ignoring (your user may not have "
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+ "permission to do this).\n",
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+ client,
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+ errno);
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}
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/*
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@@ -221,9 +225,11 @@ static void game_mode_apply_scheduler(GameModeContext *self, pid_t client)
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if (!(strcmp(softrealtime, "off") == 0) && (enable_softrealtime)) {
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const struct sched_param p = { .sched_priority = 0 };
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if (sched_setscheduler(client, SCHED_ISO, &p)) {
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- LOG_ERROR("Setting client [%d] to SCHED_ISO failed with error %d, ignoring (your kernel may not support this).\n",
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- client,
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- errno);
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+ LOG_ERROR(
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+ "Setting client [%d] to SCHED_ISO failed with error %d, ignoring (your "
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+ "kernel may not support this).\n",
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+ client,
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+ errno);
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}
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} else {
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LOG_ERROR("Not using softrealtime, setting is '%s'.\n", softrealtime);
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