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Apply clang-format to commit d26ac60

Marc Di Luzio %!s(int64=7) %!d(string=hai) anos
pai
achega
52a99a2102
Modificáronse 3 ficheiros con 8 adicións e 8 borrados
  1. 1 1
      daemon/dbus_messaging.c
  2. 4 4
      daemon/gamemode.c
  3. 3 3
      daemon/main.c

+ 1 - 1
daemon/dbus_messaging.c

@@ -145,7 +145,7 @@ void game_mode_context_loop(GameModeContext *context)
 	}
 
 	LOG_MSG("Successfully initialised bus with name [%s]...\n", "com.feralinteractive.GameMode");
-	sd_notifyf(0,"STATUS=%sGameMode is ready to be activated.%s\n", "\x1B[1;36m", "\x1B[0m");
+	sd_notifyf(0, "STATUS=%sGameMode is ready to be activated.%s\n", "\x1B[1;36m", "\x1B[0m");
 
 	/* Now loop, waiting for callbacks */
 	for (;;) {

+ 4 - 4
daemon/gamemode.c

@@ -36,12 +36,12 @@ POSSIBILITY OF SUCH DAMAGE.
 #include "governors.h"
 #include "logging.h"
 
-#include <systemd/sd-daemon.h>
 #include <linux/limits.h>
 #include <pthread.h>
 #include <signal.h>
 #include <stdatomic.h>
 #include <string.h>
+#include <systemd/sd-daemon.h>
 
 /**
  * The GameModeClient encapsulates the remote connection, providing a list
@@ -162,7 +162,7 @@ void game_mode_context_destroy(GameModeContext *self)
 static void game_mode_context_enter(GameModeContext *self)
 {
 	LOG_MSG("Entering Game Mode...\n");
-	sd_notifyf(0,"STATUS=%sGameMode is now active.%s\n", "\x1B[1;32m", "\x1B[0m");
+	sd_notifyf(0, "STATUS=%sGameMode is now active.%s\n", "\x1B[1;32m", "\x1B[0m");
 
 	if (!self->performance_mode && set_governors("performance")) {
 		self->performance_mode = true;
@@ -178,8 +178,8 @@ static void game_mode_context_enter(GameModeContext *self)
 static void game_mode_context_leave(GameModeContext *self)
 {
 	LOG_MSG("Leaving Game Mode...\n");
-	sd_notifyf(0,"STATUS=%sGameMode is currently deactivated.%s\n", "\x1B[1;36m", "\x1B[0m");
-	
+	sd_notifyf(0, "STATUS=%sGameMode is currently deactivated.%s\n", "\x1B[1;36m", "\x1B[0m");
+
 	if (self->performance_mode && set_governors(NULL)) {
 		self->performance_mode = false;
 	}

+ 3 - 3
daemon/main.c

@@ -55,10 +55,10 @@ POSSIBILITY OF SUCH DAMAGE.
 #include "gamemode.h"
 #include "logging.h"
 
-#include <systemd/sd-daemon.h>
 #include <signal.h>
 #include <stdlib.h>
 #include <string.h>
+#include <systemd/sd-daemon.h>
 #include <unistd.h>
 
 #define USAGE_TEXT                                                                                 \
@@ -75,7 +75,7 @@ POSSIBILITY OF SUCH DAMAGE.
 static void sigint_handler(__attribute__((unused)) int signo)
 {
 	LOG_MSG("Quitting by request...\n");
-	sd_notify(0,"STATUS=GameMode is quitting by request...\n");
+	sd_notify(0, "STATUS=GameMode is quitting by request...\n");
 
 	/* Clean up nicely */
 	game_mode_context_destroy(game_mode_context_instance());
@@ -146,5 +146,5 @@ int main(int argc, char *argv[])
 
 	/* Log we're finished */
 	LOG_MSG("Quitting naturally...\n");
-	sd_notify(0,"STATUS=GameMode is quitting naturally...\n");
+	sd_notify(0, "STATUS=GameMode is quitting naturally...\n");
 }