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Update man page for library versioning changes

Alex Smith %!s(int64=6) %!d(string=hai) anos
pai
achega
a1f523cf55
Modificáronse 1 ficheiros con 5 adicións e 5 borrados
  1. 5 5
      data/gamemoded.8

+ 5 - 5
data/gamemoded.8

@@ -32,16 +32,16 @@ Print help text
 Print the version
 
 .SH USAGE
-\fBlibgamemodeauto.so\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so:
+\fBlibgamemodeauto.so.0\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so:
 
 .RS 4
-LD_PRELOAD=/usr/\e$LIB/libgamemodeauto.so \./game
+LD_PRELOAD=/usr/\e$LIB/libgamemodeauto.so.0 \./game
 .RE
 
 Or by setting the steam launch options for a game:
 
 .RS 4
-LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so %command%
+LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so.0 %command%
 .RE
 
 The \fBgamemode_client.h\fR header can be used by developers to build the requests into a program:
@@ -61,7 +61,7 @@ The \fBgamemode_client.h\fR header can be used by developers to build the reques
 .fi
 .RE
 
-Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour of \fBlibgamemodeauto.so\fR:
+Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour of \fBlibgamemodeauto.so.0\fR:
 
 .RS 4
 .nf
@@ -70,7 +70,7 @@ Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour o
 .fi
 .RE
 
-Or, distribute \fBlibgamemodeauto.so\fR and either link with \fB\-lgamemodeauto\fR or inject it as above with \fBLD\_PRELOAD\fR.
+Or, distribute \fBlibgamemodeauto.so.0\fR and either link with \fB\-lgamemodeauto\fR or inject it as above with \fBLD\_PRELOAD\fR.
 
 .SH CONFIG