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@@ -126,7 +126,7 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info)
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config_get_nv_perf_level(config, &new_info->nv_perf_level);
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if (new_info->nv_perf_level < 0 || new_info->nv_perf_level > 16) {
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LOG_ERROR(
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- "ERROR: NVIDIA Performance level value invalid (%ld), will not apply "
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+ "ERROR: NVIDIA Performance level value likely invalid (%ld), will not apply "
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"optimisations!\n",
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new_info->nv_perf_level);
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free(new_info);
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@@ -138,13 +138,15 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info)
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config_get_amd_core_clock_percentage(config, &new_info->core);
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config_get_amd_mem_clock_percentage(config, &new_info->mem);
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- /* Reject values over 25%
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+ /* Reject values over 20%
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* If a user wants to go into very unsafe levels they can recompile
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+ * As far as I can tell the driver doesn't allow values over 20 anyway
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*/
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- const int amd_hard_limit = 25;
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+ const int amd_hard_limit = 20;
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if (new_info->core > amd_hard_limit || new_info->mem > amd_hard_limit) {
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- LOG_ERROR("ERROR AMD Overclock value above safety level of %d%%, will not overclock!\n",
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- amd_hard_limit);
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+ LOG_ERROR(
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+ "ERROR: AMD Overclock value above safety level of %d%%, will not overclock!\n",
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+ amd_hard_limit);
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LOG_ERROR("amd_core_clock_percentage:%ld amd_mem_clock_percentage:%ld\n",
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new_info->core,
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new_info->mem);
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