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Correct the names and return 0 for success

Marc Di Luzio 6 years ago
parent
commit
b28efdb555
2 changed files with 4 additions and 4 deletions
  1. 2 2
      daemon/gamemode.c
  2. 2 2
      lib/client_impl.c

+ 2 - 2
daemon/gamemode.c

@@ -429,7 +429,7 @@ int game_mode_context_register(GameModeContext *self, pid_t client, pid_t reques
 	/* Apply io priorities */
 	game_mode_apply_ioprio(self, client);
 
-	return true;
+	return 0;
 
 error_cleanup:
 	if (errno != 0)
@@ -511,7 +511,7 @@ int game_mode_context_unregister(GameModeContext *self, pid_t client, pid_t requ
 		game_mode_context_leave(self);
 	}
 
-	return true;
+	return 0;
 }
 
 int game_mode_context_query_status(GameModeContext *self, pid_t client, pid_t requester)

+ 2 - 2
lib/client_impl.c

@@ -114,13 +114,13 @@ extern int real_gamemode_query_status(void)
 }
 
 // Wrapper to call RegisterGameByPID
-extern int real_gamemode_register_start_for(pid_t pid)
+extern int real_gamemode_request_start_for(pid_t pid)
 {
 	return gamemode_request("RegisterGameByPID", pid);
 }
 
 // Wrapper to call UnregisterGameByPID
-extern int real_gamemode_register_end_for(pid_t pid)
+extern int real_gamemode_request_end_for(pid_t pid)
 {
 	return gamemode_request("UnregisterGameByPID", pid);
 }