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@@ -72,6 +72,8 @@ struct GameModeConfig {
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char ioprio[CONFIG_VALUE_MAX];
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char ioprio[CONFIG_VALUE_MAX];
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+ long inhibit_screensaver;
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+
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long reaper_frequency;
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long reaper_frequency;
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};
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};
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@@ -168,6 +170,8 @@ static int inih_handler(void *user, const char *section, const char *name, const
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valid = get_long_value(name, value, &self->renice);
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valid = get_long_value(name, value, &self->renice);
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} else if (strcmp(name, "ioprio") == 0) {
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} else if (strcmp(name, "ioprio") == 0) {
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valid = get_string_value(value, self->ioprio);
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valid = get_string_value(value, self->ioprio);
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+ } else if (strcmp(name, "inhibit_screensaver") == 0) {
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+ valid = get_long_value(name, value, &self->inhibit_screensaver);
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}
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}
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} else if (strcmp(section, "custom") == 0) {
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} else if (strcmp(section, "custom") == 0) {
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/* Custom subsection */
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/* Custom subsection */
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@@ -229,6 +233,7 @@ static void load_config_files(GameModeConfig *self)
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memset(self->softrealtime, 0, sizeof(self->softrealtime));
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memset(self->softrealtime, 0, sizeof(self->softrealtime));
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self->renice = 4; /* default value of 4 */
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self->renice = 4; /* default value of 4 */
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self->reaper_frequency = DEFAULT_REAPER_FREQ;
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self->reaper_frequency = DEFAULT_REAPER_FREQ;
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+ self->inhibit_screensaver = 1; /* Defaults to on */
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/*
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/*
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* Locations to load, in order
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* Locations to load, in order
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@@ -382,6 +387,16 @@ void config_get_reaper_thread_frequency(GameModeConfig *self, long *value)
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memcpy_locked_config(self, value, &self->reaper_frequency, sizeof(long));
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memcpy_locked_config(self, value, &self->reaper_frequency, sizeof(long));
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}
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}
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+/*
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+ * Gets the screensaver inhibit setting
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+ */
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+bool config_get_inhibit_screensaver(GameModeConfig *self)
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+{
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+ long val;
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+ memcpy_locked_config(self, &val, &self->inhibit_screensaver, sizeof(long));
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+ return val == 1;
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+}
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+
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/*
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/*
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* Get a set of scripts to call when gamemode starts
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* Get a set of scripts to call when gamemode starts
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*/
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*/
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