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Update changelog and version for 1.8

Ahsan Fayaz 1 year ago
parent
commit
c3b9d4ce8b
2 changed files with 27 additions and 2 deletions
  1. 26 1
      CHANGELOG.md
  2. 1 1
      meson.build

+ 26 - 1
CHANGELOG.md

@@ -1,6 +1,29 @@
+## 1.8
+
+### Changes
+
+* Add CPU core pinning and parking capability (#416)
+* Allow disabling the Linux kernel split lock mitigation (#446)
+* Fix building when pidfd_open is available (Fixes build with glibc 2.36) (#379)
+* Unify privileged group configuration between pam, systemd, & polkit (#375)
+* Various other bugfixes and improved default configuration
+
+### Contributors
+
+* Henrik Holst @HenrikHolst
+* Kira Bruneau @kira-bruneau
+* James Le Cuirot @chewi
+* Hugo Locurcio @Calinou
+* Zoltán Nyikos @nyz93
+* @ashuntu
+* @szymon-gniado
+
+[View the full list of contributors](https://github.com/FeralInteractive/gamemode/graphs/contributors?from=2022-07-22&to=2023-12-06&type=c)
+
 ## 1.7
 
 ### Changes
+
 * Added new utility: `gamemodelist` (#346)
 * Run executables from `PATH` instead of `/usr/bin` (#323)
 * Add a trivial `gamemode.conf` file, which creates the gamemode group (#339)
@@ -18,6 +41,7 @@
 ## 1.6.1
 
 ### Changes
+
 * Use inih r53
 * Packaging changes for Arch
 * Minor metainfo improvements
@@ -30,6 +54,7 @@
 ## 1.6
 
 ### Changes
+
 * Created new manpages for `gamemoderun` and the example, now called `gamemode-simulate-game`
 * Add ability to change lib directory of `gamemoderun`
 * Add option to use `elogind`
@@ -70,7 +95,7 @@ Minor changes for Debian and Ubuntu packaging:
 
 * Alex Smith @aejsmith
 * Christian Kellner @gicmo
-* Jason Ekstrand @jekstrand
+* Faith Ekstrand @gfxstrand
 
 ## 1.4
 

+ 1 - 1
meson.build

@@ -2,7 +2,7 @@ project(
     'gamemode',
     'c',
     default_options : ['c_std=c11', 'warning_level=3'],
-    version: '1.7',
+    version: '1.8',
     license: 'BSD',
 )