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@@ -1,6 +1,29 @@
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+## 1.8
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+
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+### Changes
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+
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+* Add CPU core pinning and parking capability (#416)
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+* Allow disabling the Linux kernel split lock mitigation (#446)
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+* Fix building when pidfd_open is available (Fixes build with glibc 2.36) (#379)
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+* Unify privileged group configuration between pam, systemd, & polkit (#375)
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+* Various other bugfixes and improved default configuration
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+
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+### Contributors
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+
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+* Henrik Holst @HenrikHolst
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+* Kira Bruneau @kira-bruneau
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+* James Le Cuirot @chewi
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+* Hugo Locurcio @Calinou
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+* Zoltán Nyikos @nyz93
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+* @ashuntu
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+* @szymon-gniado
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+
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+[View the full list of contributors](https://github.com/FeralInteractive/gamemode/graphs/contributors?from=2022-07-22&to=2023-12-06&type=c)
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+
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## 1.7
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### Changes
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+
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* Added new utility: `gamemodelist` (#346)
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* Run executables from `PATH` instead of `/usr/bin` (#323)
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* Add a trivial `gamemode.conf` file, which creates the gamemode group (#339)
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@@ -18,6 +41,7 @@
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## 1.6.1
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### Changes
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+
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* Use inih r53
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* Packaging changes for Arch
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* Minor metainfo improvements
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@@ -30,6 +54,7 @@
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## 1.6
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### Changes
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+
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* Created new manpages for `gamemoderun` and the example, now called `gamemode-simulate-game`
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* Add ability to change lib directory of `gamemoderun`
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* Add option to use `elogind`
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@@ -70,7 +95,7 @@ Minor changes for Debian and Ubuntu packaging:
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* Alex Smith @aejsmith
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* Christian Kellner @gicmo
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-* Jason Ekstrand @jekstrand
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+* Faith Ekstrand @gfxstrand
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## 1.4
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