|
@@ -124,7 +124,7 @@ static int verify_other_client_connected(void)
|
|
*/
|
|
*/
|
|
static int run_basic_client_tests(void)
|
|
static int run_basic_client_tests(void)
|
|
{
|
|
{
|
|
- LOG_MSG(" *basic client tests*\n");
|
|
|
|
|
|
+ LOG_MSG(":: Basic client tests\n");
|
|
|
|
|
|
/* First verify that gamemode is not currently active on the system
|
|
/* First verify that gamemode is not currently active on the system
|
|
* As well as it being currently installed and queryable
|
|
* As well as it being currently installed and queryable
|
|
@@ -152,7 +152,7 @@ static int run_basic_client_tests(void)
|
|
if (verify_deactivated() != 0)
|
|
if (verify_deactivated() != 0)
|
|
return -1;
|
|
return -1;
|
|
|
|
|
|
- LOG_MSG(" *passed*\n");
|
|
|
|
|
|
+ LOG_MSG(":: Passed\n\n");
|
|
|
|
|
|
return 0;
|
|
return 0;
|
|
}
|
|
}
|
|
@@ -165,7 +165,7 @@ static int run_dual_client_tests(void)
|
|
int status = 0;
|
|
int status = 0;
|
|
|
|
|
|
/* Try running some process interop tests */
|
|
/* Try running some process interop tests */
|
|
- LOG_MSG(" *dual clients tests*\n");
|
|
|
|
|
|
+ LOG_MSG(":: Dual client tests\n");
|
|
|
|
|
|
/* Get the current path to this binary */
|
|
/* Get the current path to this binary */
|
|
char mypath[PATH_MAX];
|
|
char mypath[PATH_MAX];
|
|
@@ -227,7 +227,7 @@ static int run_dual_client_tests(void)
|
|
// Wait for the child to finish up
|
|
// Wait for the child to finish up
|
|
int wstatus;
|
|
int wstatus;
|
|
while (waitpid(child, &wstatus, WNOHANG) == 0) {
|
|
while (waitpid(child, &wstatus, WNOHANG) == 0) {
|
|
- LOG_MSG(" Waiting for child to quit...\n");
|
|
|
|
|
|
+ LOG_MSG("...Waiting for child to quit...\n");
|
|
usleep(10000);
|
|
usleep(10000);
|
|
}
|
|
}
|
|
|
|
|
|
@@ -236,7 +236,7 @@ static int run_dual_client_tests(void)
|
|
return -1;
|
|
return -1;
|
|
|
|
|
|
if (status == 0)
|
|
if (status == 0)
|
|
- LOG_MSG(" *passed*\n");
|
|
|
|
|
|
+ LOG_MSG(":: Passed\n\n");
|
|
|
|
|
|
return status;
|
|
return status;
|
|
}
|
|
}
|
|
@@ -248,7 +248,7 @@ static int run_dual_client_tests(void)
|
|
static int game_mode_run_feature_tests(void)
|
|
static int game_mode_run_feature_tests(void)
|
|
{
|
|
{
|
|
int status = 0;
|
|
int status = 0;
|
|
- LOG_MSG(" *feature tests*\n");
|
|
|
|
|
|
+ LOG_MSG(":: Feature tests\n");
|
|
|
|
|
|
/* If we reach here, we should assume the basic requests and register functions are working */
|
|
/* If we reach here, we should assume the basic requests and register functions are working */
|
|
|
|
|
|
@@ -261,6 +261,8 @@ static int game_mode_run_feature_tests(void)
|
|
/* Does the CPU governor get set properly? */
|
|
/* Does the CPU governor get set properly? */
|
|
int cpustatus = 0;
|
|
int cpustatus = 0;
|
|
{
|
|
{
|
|
|
|
+ LOG_MSG("::: Verifying CPU governor setting\n");
|
|
|
|
+
|
|
/* get the two config parameters we care about */
|
|
/* get the two config parameters we care about */
|
|
char desiredgov[CONFIG_VALUE_MAX] = { 0 };
|
|
char desiredgov[CONFIG_VALUE_MAX] = { 0 };
|
|
config_get_desired_governor(config, desiredgov);
|
|
config_get_desired_governor(config, desiredgov);
|
|
@@ -312,6 +314,8 @@ static int game_mode_run_feature_tests(void)
|
|
/* Do custom scripts run? */
|
|
/* Do custom scripts run? */
|
|
int scriptstatus = 0;
|
|
int scriptstatus = 0;
|
|
{
|
|
{
|
|
|
|
+ LOG_MSG("::: Verifying Scripts\n");
|
|
|
|
+
|
|
/* Grab the scripts */
|
|
/* Grab the scripts */
|
|
char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX];
|
|
char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX];
|
|
memset(scripts, 0, sizeof(scripts));
|
|
memset(scripts, 0, sizeof(scripts));
|
|
@@ -347,7 +351,9 @@ static int game_mode_run_feature_tests(void)
|
|
/* TODO */
|
|
/* TODO */
|
|
|
|
|
|
if (status != -1)
|
|
if (status != -1)
|
|
- LOG_MSG(" *passed*%s\n", status > 0 ? " (with optional failures)" : "");
|
|
|
|
|
|
+ LOG_MSG(":: Passed%s\n\n", status > 0 ? " (with optional failures)" : "");
|
|
|
|
+ else
|
|
|
|
+ LOG_ERROR(":: Failed!\n");
|
|
|
|
|
|
return status;
|
|
return status;
|
|
}
|
|
}
|
|
@@ -361,19 +367,27 @@ static int game_mode_run_feature_tests(void)
|
|
int game_mode_run_client_tests()
|
|
int game_mode_run_client_tests()
|
|
{
|
|
{
|
|
int status = 0;
|
|
int status = 0;
|
|
- LOG_MSG("Running tests...\n");
|
|
|
|
|
|
+ LOG_MSG(": Running tests\n\n");
|
|
|
|
|
|
/* Run the basic tests */
|
|
/* Run the basic tests */
|
|
if (run_basic_client_tests() != 0)
|
|
if (run_basic_client_tests() != 0)
|
|
- return -1;
|
|
|
|
|
|
+ status = -1;
|
|
|
|
|
|
/* Run the dual client tests */
|
|
/* Run the dual client tests */
|
|
if (run_dual_client_tests() != 0)
|
|
if (run_dual_client_tests() != 0)
|
|
- return -1;
|
|
|
|
|
|
+ status = -1;
|
|
|
|
|
|
- /* Run the feature tests */
|
|
|
|
- if (game_mode_run_feature_tests() != 0)
|
|
|
|
- return -1;
|
|
|
|
|
|
+ if (status != 0) {
|
|
|
|
+ LOG_MSG(": Client tests failed, skipping feature tests\n");
|
|
|
|
+ } else {
|
|
|
|
+ /* Run the feature tests */
|
|
|
|
+ status = game_mode_run_feature_tests();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (status >= 0)
|
|
|
|
+ LOG_MSG(": All Tests Passed%s!\n", status > 0 ? " (with optional failures)" : "");
|
|
|
|
+ else
|
|
|
|
+ LOG_MSG(": Tests Failed!\n");
|
|
|
|
|
|
return status;
|
|
return status;
|
|
}
|
|
}
|