/* Copyright (c) 2017-2018, Feral Interactive All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Feral Interactive nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #define _GNU_SOURCE #include "gamemode.h" #include #include #include #include #include #include /** * Lookup the process environment for a specific variable or return NULL. * Requires an open directory FD from /proc/PID. */ char *game_mode_lookup_proc_env(const procfd_t proc_fd, const char *var) { char *environ = NULL; int fd = openat(proc_fd, "environ", O_RDONLY | O_CLOEXEC); if (fd != -1) { FILE *stream = fdopen(fd, "r"); if (stream) { /* Read every \0 terminated line from the environment */ char *line = NULL; size_t len = 0; size_t pos = strlen(var) + 1; while (!environ && (getdelim(&line, &len, 0, stream) != -1)) { /* Find a match including the "=" suffix */ if ((len > pos) && (strncmp(line, var, strlen(var)) == 0) && (line[pos - 1] == '=')) environ = strndup(line + pos, len - pos); } free(line); fclose(stream); } else close(fd); } /* If found variable is empty, skip it */ if (environ && !strlen(environ)) { free(environ); environ = NULL; } return environ; } /** * Lookup the home directory of the user in a safe way. */ char *game_mode_lookup_user_home(void) { /* Try loading env HOME first */ const char *home = secure_getenv("HOME"); if (!home) { /* If HOME is not defined (or out of context), fall back to passwd */ struct passwd *pw = getpwuid(getuid()); if (!pw) return NULL; home = pw->pw_dir; } /* Try to allocate into our heap */ return home ? strdup(home) : NULL; }