gamemode-config.h 4.5 KB

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  1. /*
  2. Copyright (c) 2017-2019, Feral Interactive
  3. All rights reserved.
  4. Redistribution and use in source and binary forms, with or without
  5. modification, are permitted provided that the following conditions are met:
  6. * Redistributions of source code must retain the above copyright notice,
  7. this list of conditions and the following disclaimer.
  8. * Redistributions in binary form must reproduce the above copyright
  9. notice, this list of conditions and the following disclaimer in the
  10. documentation and/or other materials provided with the distribution.
  11. * Neither the name of Feral Interactive nor the names of its contributors
  12. may be used to endorse or promote products derived from this software
  13. without specific prior written permission.
  14. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  15. AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  16. IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  17. ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
  18. LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  19. CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  20. SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  21. INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  22. CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  23. ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  24. POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #pragma once
  27. #include <stdbool.h>
  28. /*
  29. * Maximum sizes values in a config list
  30. * In practice inih has a INI_MAX_LINE value of 200 so the length is just a safeguard
  31. */
  32. #define CONFIG_LIST_MAX 32
  33. #define CONFIG_VALUE_MAX 256
  34. /*
  35. * Special ioprio values
  36. */
  37. #define IOPRIO_RESET_DEFAULT -1
  38. #define IOPRIO_DONT_SET -2
  39. #define IOPRIO_DEFAULT 4
  40. /*
  41. * Opaque config context type
  42. */
  43. typedef struct GameModeConfig GameModeConfig;
  44. /*
  45. * Initialise a config
  46. */
  47. GameModeConfig *config_create(void);
  48. /*
  49. * Initialise a config
  50. * Must be called before using any config later config functions
  51. */
  52. void config_init(GameModeConfig *self);
  53. /*
  54. * Reload a config from disk
  55. * Thread safe to call
  56. */
  57. void config_reload(GameModeConfig *self);
  58. /*
  59. * Check if the config has changed and will need a reload
  60. */
  61. bool config_needs_reload(GameModeConfig *self);
  62. /*
  63. * Destroy a config
  64. * Invalidates the config
  65. */
  66. void config_destroy(GameModeConfig *self);
  67. /*
  68. * Get if the client is in the whitelist or blacklist
  69. * config_get_client_whitelisted returns false for an empty whitelist
  70. */
  71. bool config_get_client_whitelisted(GameModeConfig *self, const char *client);
  72. bool config_get_client_blacklisted(GameModeConfig *self, const char *client);
  73. /*
  74. * Get the script sets to run at the start or end
  75. */
  76. void config_get_gamemode_start_scripts(GameModeConfig *self,
  77. char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX]);
  78. void config_get_gamemode_end_scripts(GameModeConfig *self,
  79. char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX]);
  80. /*
  81. * Various get methods for config values
  82. */
  83. long config_get_reaper_frequency(GameModeConfig *self);
  84. bool config_get_inhibit_screensaver(GameModeConfig *self);
  85. long config_get_script_timeout(GameModeConfig *self);
  86. void config_get_default_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]);
  87. void config_get_desired_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]);
  88. void config_get_igpu_desired_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]);
  89. float config_get_igpu_power_threshold(GameModeConfig *self);
  90. void config_get_soft_realtime(GameModeConfig *self, char softrealtime[CONFIG_VALUE_MAX]);
  91. long config_get_renice_value(GameModeConfig *self);
  92. long config_get_ioprio_value(GameModeConfig *self);
  93. /*
  94. * Get various config info for gpu optimisations
  95. */
  96. void config_get_apply_gpu_optimisations(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
  97. long config_get_gpu_device(GameModeConfig *self);
  98. long config_get_nv_core_clock_mhz_offset(GameModeConfig *self);
  99. long config_get_nv_mem_clock_mhz_offset(GameModeConfig *self);
  100. long config_get_nv_powermizer_mode(GameModeConfig *self);
  101. void config_get_amd_performance_level(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
  102. /**
  103. * Functions to get supervisor config permissions
  104. */
  105. long config_get_require_supervisor(GameModeConfig *self);
  106. bool config_get_supervisor_whitelisted(GameModeConfig *self, const char *supervisor);
  107. bool config_get_supervisor_blacklisted(GameModeConfig *self, const char *supervisor);