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- <?xml version="1.0" encoding="UTF-8"?>
- <component>
- <id>io.github.feralinteractive.gamemode</id>
-
- <name>gamemode</name>
- <summary>daemon that allows games to request a set of optimizations be temporarily applied</summary>
- <developer_name>Feral Interactive</developer_name>
- <!-- <icon type="stock">io.github.feralinteractive.gamemode</icon> -->
- <metadata_license>FSFAP</metadata_license>
- <project_license>BSD-3-Clause</project_license>
-
- <description>
- <p>
- GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS and/or a game process.
- </p>
- <p>
- It was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is now host to a range of optimisation features and configurations.
- </p>
- <p>Currently GameMode includes support for optimisations including:</p>
- <ul>
- <li>CPU governor</li>
- <li>I/O priority</li>
- <li>Process niceness</li>
- <li>Kernel scheduler (SCHED_ISO)</li>
- <li>Screensaver inhibiting</li>
- <li>GPU performance mode (NVIDIA and AMD)</li>
- <li>GPU overclocking (NVIDIA)</li>
- <li>Custom scripts</li>
- </ul>
- </description>
-
- <content_rating type="oars-1.1" />
- <categories>
- <category>Utility</category>
- <category>Game</category>
- </categories>
- </component>
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