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- /*
- Copyright (c) 2017-2018, Feral Interactive
- All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- * Neither the name of Feral Interactive nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
- */
- #pragma once
- /* Enums for GPU vendors */
- enum GPUVendor {
- Vendor_Invalid = 0,
- Vendor_NVIDIA = 0x10de,
- Vendor_AMD = 0x1002,
- Vendor_Intel = 0x8086
- };
- /* Storage for GPU info*/
- struct GameModeGPUInfo {
- long vendor;
- long device; /* path to device, ie. /sys/class/drm/card#/ */
- long core; /* Core clock to apply */
- long mem; /* Mem clock to apply */
- };
- /**
- * Get the gpu state
- * Populates the struct with the GPU info on the system
- */
- int get_gpu_state(struct GameModeGPUInfo *info);
- /**
- * Set the gpu state based on input parameters
- * Only works when run as root
- */
- int set_gpu_state(struct GameModeGPUInfo *info);
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