daemon_config.h 4.7 KB

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  1. /*
  2. Copyright (c) 2017-2019, Feral Interactive
  3. All rights reserved.
  4. Redistribution and use in source and binary forms, with or without
  5. modification, are permitted provided that the following conditions are met:
  6. * Redistributions of source code must retain the above copyright notice,
  7. this list of conditions and the following disclaimer.
  8. * Redistributions in binary form must reproduce the above copyright
  9. notice, this list of conditions and the following disclaimer in the
  10. documentation and/or other materials provided with the distribution.
  11. * Neither the name of Feral Interactive nor the names of its contributors
  12. may be used to endorse or promote products derived from this software
  13. without specific prior written permission.
  14. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  15. AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  16. IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  17. ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
  18. LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  19. CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  20. SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  21. INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  22. CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  23. ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  24. POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #pragma once
  27. #include <stdbool.h>
  28. /*
  29. * Maximum sizes values in a config list
  30. * In practice inih has a INI_MAX_LINE value of 200 so the length is just a safeguard
  31. */
  32. #define CONFIG_LIST_MAX 32
  33. #define CONFIG_VALUE_MAX 256
  34. /*
  35. * Special ioprio values
  36. */
  37. #define IOPRIO_RESET_DEFAULT -1
  38. #define IOPRIO_DONT_SET -2
  39. #define IOPRIO_DEFAULT 4
  40. /*
  41. * Opaque config context type
  42. */
  43. typedef struct GameModeConfig GameModeConfig;
  44. /*
  45. * Initialise a config
  46. */
  47. GameModeConfig *config_create(void);
  48. /*
  49. * Initialise a config
  50. * Must be called before using any config later config functions
  51. */
  52. void config_init(GameModeConfig *self);
  53. /*
  54. * Reload a config from disk
  55. * Thread safe to call
  56. */
  57. void config_reload(GameModeConfig *self);
  58. /*
  59. * Check if the config has changed and will need a reload
  60. */
  61. bool config_needs_reload(GameModeConfig *self);
  62. /*
  63. * Destroy a config
  64. * Invalidates the config
  65. */
  66. void config_destroy(GameModeConfig *self);
  67. /*
  68. * Get if the client is in the whitelist
  69. * returns false for an empty whitelist
  70. */
  71. bool config_get_client_whitelisted(GameModeConfig *self, const char *client);
  72. /*
  73. * Get if the client is in the blacklist
  74. */
  75. bool config_get_client_blacklisted(GameModeConfig *self, const char *client);
  76. /*
  77. * Get the frequency (in seconds) for the reaper thread
  78. */
  79. long config_get_reaper_frequency(GameModeConfig *self);
  80. /*
  81. * Get whether we want to inhibit the screensaver (defaults to true)
  82. */
  83. bool config_get_inhibit_screensaver(GameModeConfig *self);
  84. /*
  85. * Get a set of scripts to call when gamemode starts
  86. */
  87. void config_get_gamemode_start_scripts(GameModeConfig *self,
  88. char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX]);
  89. /*
  90. * Get a set of scripts to call when gamemode ends
  91. */
  92. void config_get_gamemode_end_scripts(GameModeConfig *self,
  93. char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX]);
  94. /*
  95. * Get the script timout value
  96. */
  97. long config_get_script_timeout(GameModeConfig *self);
  98. /*
  99. * Get the chosen default governor
  100. */
  101. void config_get_default_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]);
  102. /*
  103. * Get the chosen desired governor
  104. */
  105. void config_get_desired_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]);
  106. /*
  107. * Get the chosen soft realtime behavior
  108. */
  109. void config_get_soft_realtime(GameModeConfig *self, char softrealtime[CONFIG_VALUE_MAX]);
  110. /*
  111. * Get the renice value
  112. */
  113. long config_get_renice_value(GameModeConfig *self);
  114. /*
  115. * Get the ioprio value
  116. */
  117. long config_get_ioprio_value(GameModeConfig *self);
  118. /*
  119. * Get various config info for gpu optimisations
  120. */
  121. void config_get_apply_gpu_optimisations(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
  122. long config_get_gpu_device(GameModeConfig *self);
  123. long config_get_nv_core_clock_mhz_offset(GameModeConfig *self);
  124. long config_get_nv_mem_clock_mhz_offset(GameModeConfig *self);
  125. long config_get_nv_powermizer_mode(GameModeConfig *self);
  126. void config_get_amd_performance_level(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
  127. /**
  128. * Functions to get supervisor config permissions
  129. */
  130. long config_get_require_supervisor(GameModeConfig *self);
  131. bool config_get_supervisor_whitelisted(GameModeConfig *self, const char *supervisor);
  132. bool config_get_supervisor_blacklisted(GameModeConfig *self, const char *supervisor);