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- /*
- Copyright (c) 2017, Feral Interactive
- All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- * Neither the name of Feral Interactive nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef _LOGGING_GAMEMODE_H_
- #define _LOGGING_GAMEMODE_H_
- #include <errno.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <syslog.h>
- #include <unistd.h>
- #include <stdbool.h>
- // Logging helpers
- #define PLOG_MSG( msg, ... ) printf( msg, ##__VA_ARGS__ )
- #define SYSLOG_MSG( msg, ... ) syslog( LOG_INFO, msg, ##__VA_ARGS__ )
- #define LOG_MSG( msg, ... ) do { if( get_use_syslog() ) SYSLOG_MSG( msg, ##__VA_ARGS__ ); else PLOG_MSG( msg, ##__VA_ARGS__ ); } while(0)
- #define PLOG_ERROR( msg, ... ) fprintf( stderr, msg, ##__VA_ARGS__ )
- #define SYSLOG_ERROR( msg, ... ) syslog( LOG_ERR, msg, ##__VA_ARGS__ )
- #define LOG_ERROR( msg, ... ) do { if( get_use_syslog() ) SYSLOG_MSG( msg, ##__VA_ARGS__ ); else PLOG_MSG( msg, ##__VA_ARGS__ ); } while(0)
- // Fatal errors trigger an exit
- #define FATAL_ERRORNO( msg, ... ) do { LOG_ERROR( msg " (%s)\n", ##__VA_ARGS__, strerror(errno) ); exit(EXIT_FAILURE); } while(0)
- #define FATAL_ERROR( msg, ... ) do { LOG_ERROR( msg, ##__VA_ARGS__ ); exit(EXIT_FAILURE); } while(0)
- // Control if we want to use the system logger
- void set_use_syslog( const char* name );
- bool get_use_syslog();
- #endif //_LOGGING_GAMEMODE_H_
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