mirror of
https://github.com/jazir555/GamesDows.git
synced 2025-06-05 07:07:23 +02:00
831 lines
34 KiB
Python
831 lines
34 KiB
Python
import os
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import subprocess
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import shutil
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import argparse
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from pathlib import Path
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import sys
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import time
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import PyInstaller
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import atexit
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import requests
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import psutil
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import re
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class DeckyBuilder:
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def __init__(self, release: str = None):
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self.release = release or self.prompt_for_version()
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self.root_dir = Path(__file__).resolve().parent
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self.app_dir = self.root_dir / "app"
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self.src_dir = self.root_dir / "src"
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self.dist_dir = self.root_dir / "dist"
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self.homebrew_dir = self.dist_dir / "homebrew"
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self.temp_files = [] # Track temporary files for cleanup
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atexit.register(self.cleanup) # Register cleanup on exit
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# Setup user homebrew directory
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self.user_home = Path.home()
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self.user_homebrew_dir = self.user_home / "homebrew"
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self.homebrew_folders = [
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"data",
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"logs",
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"plugins",
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"services",
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"settings",
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"themes"
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]
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def cleanup(self):
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"""Clean up temporary files and directories"""
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try:
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# Clean up any temporary files we created
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for temp_file in self.temp_files:
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if os.path.exists(temp_file):
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try:
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if os.path.isfile(temp_file):
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os.remove(temp_file)
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elif os.path.isdir(temp_file):
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shutil.rmtree(temp_file, ignore_errors=True)
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except Exception as e:
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print(f"Warning: Failed to remove temporary file {temp_file}: {e}")
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# Clean up PyInstaller temp files
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for dir_name in ['build', 'dist']:
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dir_path = self.root_dir / dir_name
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if dir_path.exists():
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try:
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shutil.rmtree(dir_path, ignore_errors=True)
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except Exception as e:
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print(f"Warning: Failed to remove {dir_name} directory: {e}")
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# Clean up PyInstaller spec files
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for spec_file in self.root_dir.glob("*.spec"):
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try:
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os.remove(spec_file)
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except Exception as e:
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print(f"Warning: Failed to remove spec file {spec_file}: {e}")
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except Exception as e:
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print(f"Warning: Error during cleanup: {e}")
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def safe_remove_directory(self, path):
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"""Safely remove a directory with retries for Windows"""
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max_retries = 3
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retry_delay = 1 # seconds
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for attempt in range(max_retries):
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try:
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if path.exists():
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# On Windows, sometimes we need to remove .git directory separately
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git_dir = path / '.git'
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if git_dir.exists():
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for item in git_dir.glob('**/*'):
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if item.is_file():
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try:
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item.chmod(0o777) # Give full permissions
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item.unlink()
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except:
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pass
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shutil.rmtree(path, ignore_errors=True)
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return
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except Exception as e:
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print(f"Attempt {attempt + 1} failed to remove {path}: {str(e)}")
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if attempt < max_retries - 1:
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time.sleep(retry_delay)
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continue
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else:
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print(f"Warning: Could not fully remove {path}. Continuing anyway...")
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def setup_directories(self):
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"""Setup directory structure"""
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print("Setting up directories...")
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# Clean up any existing directories
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if self.app_dir.exists():
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self.safe_remove_directory(self.app_dir)
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if self.src_dir.exists():
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self.safe_remove_directory(self.src_dir)
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if self.homebrew_dir.exists():
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self.safe_remove_directory(self.homebrew_dir)
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# Create fresh directories
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self.src_dir.mkdir(parents=True, exist_ok=True)
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self.homebrew_dir.mkdir(parents=True, exist_ok=True)
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def setup_homebrew(self):
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"""Setup homebrew directory structure"""
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print("Setting up homebrew directory structure...")
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# Create dist directory
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(self.homebrew_dir / "dist").mkdir(parents=True, exist_ok=True)
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# Setup homebrew directory structure for both temp and user directories
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print("Setting up homebrew directory structure...")
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for directory in [self.homebrew_dir, self.user_homebrew_dir]:
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if not directory.exists():
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directory.mkdir(parents=True)
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for folder in self.homebrew_folders:
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folder_path = directory / folder
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if not folder_path.exists():
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folder_path.mkdir(parents=True)
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def clone_repository(self):
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"""Clone Decky Loader repository and checkout specific version"""
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print(f"\nCloning Decky Loader repository version: {self.release}")
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# Clean up existing directory
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if os.path.exists(self.app_dir):
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print("Removing existing repository...")
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self.safe_remove_directory(self.app_dir)
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try:
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# Clone the repository
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subprocess.run([
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'git', 'clone', '--no-checkout', # Don't checkout anything yet
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'https://github.com/SteamDeckHomebrew/decky-loader.git',
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str(self.app_dir)
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], check=True)
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os.chdir(self.app_dir)
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# Fetch all refs
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subprocess.run(['git', 'fetch', '--all', '--tags'], check=True)
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# Try to checkout the exact version first
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try:
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subprocess.run(['git', 'checkout', self.release], check=True)
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except subprocess.CalledProcessError:
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# If exact version fails, try to find the commit for pre-releases
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if '-pre' in self.release:
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# Get all tags and their commit hashes
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result = subprocess.run(
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['git', 'ls-remote', '--tags', 'origin'],
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capture_output=True, text=True, check=True
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)
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# Find the commit hash for our version
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for line in result.stdout.splitlines():
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commit_hash, ref = line.split('\t')
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ref = ref.replace('refs/tags/', '')
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ref = ref.replace('^{}', '') # Remove annotated tag suffix
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if ref == self.release:
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print(f"Found commit {commit_hash} for version {self.release}")
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subprocess.run(['git', 'checkout', commit_hash], check=True)
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break
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else:
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raise Exception(f"Could not find commit for version {self.release}")
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else:
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raise
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print(f"Successfully checked out version: {self.release}")
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# Create version files in key locations with the requested version
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version_files = [
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'.loader.version',
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'frontend/.loader.version',
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'backend/.loader.version',
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'backend/decky_loader/.loader.version'
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]
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for version_file in version_files:
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file_path = os.path.join(self.app_dir, version_file)
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os.makedirs(os.path.dirname(file_path), exist_ok=True)
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with open(file_path, 'w') as f:
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f.write(self.release) # Use the requested version
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except subprocess.CalledProcessError as e:
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raise Exception(f"Failed to clone/checkout repository: {str(e)}")
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finally:
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os.chdir(self.root_dir)
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def build_frontend(self):
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"""Build frontend files"""
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print("Building frontend...")
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batch_file = None
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original_dir = os.getcwd()
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try:
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frontend_dir = self.app_dir / "frontend"
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if not frontend_dir.exists():
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raise Exception(f"Frontend directory not found at {frontend_dir}")
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print(f"Changing to frontend directory: {frontend_dir}")
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os.chdir(frontend_dir)
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# Create .loader.version file with the release tag
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version_file = frontend_dir / ".loader.version"
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with open(version_file, "w") as f:
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f.write(self.release)
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self.temp_files.append(str(version_file))
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# Create a batch file to run the commands
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batch_file = frontend_dir / "build_frontend.bat"
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with open(batch_file, "w") as f:
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f.write("@echo off\n")
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f.write("call pnpm install\n")
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f.write("if %errorlevel% neq 0 exit /b %errorlevel%\n")
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f.write("call pnpm run build\n")
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f.write("if %errorlevel% neq 0 exit /b %errorlevel%\n")
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self.temp_files.append(str(batch_file))
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print("Running build commands...")
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result = subprocess.run([str(batch_file)], check=True, capture_output=True, text=True, shell=True)
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print(result.stdout)
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except subprocess.CalledProcessError as e:
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print(f"Command failed: {e.cmd}")
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print(f"Output: {e.output}")
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print(f"Error: {e.stderr}")
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raise Exception(f"Error building frontend: Command failed - {str(e)}")
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except Exception as e:
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print(f"Error building frontend: {str(e)}")
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raise
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finally:
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# Always return to original directory
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os.chdir(original_dir)
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def prepare_backend(self):
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"""Prepare backend files for building."""
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print("Preparing backend files...")
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print("Copying files according to Dockerfile structure...")
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# Create src directory if it doesn't exist
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os.makedirs(self.src_dir, exist_ok=True)
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# Copy backend files from app/backend/decky_loader to src/decky_loader
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print("Copying backend files...")
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shutil.copytree(os.path.join(self.app_dir, "backend", "decky_loader"),
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os.path.join(self.src_dir, "decky_loader"),
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dirs_exist_ok=True)
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# Copy static, locales, and plugin directories to maintain decky_loader structure
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os.makedirs(os.path.join(self.src_dir, "decky_loader"), exist_ok=True)
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shutil.copytree(os.path.join(self.app_dir, "backend", "decky_loader", "static"),
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os.path.join(self.src_dir, "decky_loader", "static"),
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dirs_exist_ok=True)
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shutil.copytree(os.path.join(self.app_dir, "backend", "decky_loader", "locales"),
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os.path.join(self.src_dir, "decky_loader", "locales"),
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dirs_exist_ok=True)
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shutil.copytree(os.path.join(self.app_dir, "backend", "decky_loader", "plugin"),
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os.path.join(self.src_dir, "decky_loader", "plugin"),
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dirs_exist_ok=True)
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# Create legacy directory
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os.makedirs(os.path.join(self.src_dir, "src", "legacy"), exist_ok=True)
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# Copy main.py to src directory
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shutil.copy2(os.path.join(self.app_dir, "backend", "main.py"),
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os.path.join(self.src_dir, "main.py"))
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# Create version file in the src directory
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version_file = os.path.join(self.src_dir, ".loader.version")
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with open(version_file, "w") as f:
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f.write(self.release)
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print("Backend preparation completed successfully!")
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return True
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def install_requirements(self):
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"""Install Python requirements"""
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print("Installing Python requirements...")
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try:
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# Try both requirements.txt and pyproject.toml
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requirements_file = self.app_dir / "backend" / "requirements.txt"
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pyproject_file = self.app_dir / "backend" / "pyproject.toml"
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if requirements_file.exists():
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subprocess.run([
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sys.executable, "-m", "pip", "install", "--user", "-r", str(requirements_file)
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], check=True)
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elif pyproject_file.exists():
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# Install core dependencies directly instead of using poetry
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dependencies = [
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"aiohttp>=3.8.1",
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"psutil>=5.9.0",
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"fastapi>=0.78.0",
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"uvicorn>=0.17.6",
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"python-multipart>=0.0.5",
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"watchdog>=2.1.7",
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"requests>=2.27.1",
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"setuptools>=60.0.0",
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"wheel>=0.37.1",
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"winregistry>=1.1.1; platform_system == 'Windows'",
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"pywin32>=303; platform_system == 'Windows'"
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]
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# Install each dependency
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for dep in dependencies:
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try:
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subprocess.run([
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sys.executable, "-m", "pip", "install", "--user", dep
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], check=True)
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except subprocess.CalledProcessError as e:
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print(f"Warning: Failed to install {dep}: {str(e)}")
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continue
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else:
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print("Warning: No requirements.txt or pyproject.toml found")
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except Exception as e:
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print(f"Error installing requirements: {str(e)}")
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raise
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def add_defender_exclusion(self, path):
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"""Add Windows Defender exclusion for a path"""
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try:
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subprocess.run([
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"powershell",
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"-Command",
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f"Add-MpPreference -ExclusionPath '{path}'"
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], check=True, capture_output=True)
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return True
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except:
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print("Warning: Could not add Windows Defender exclusion. You may need to run as administrator or manually add an exclusion.")
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return False
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def remove_defender_exclusion(self, path):
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"""Remove Windows Defender exclusion for a path"""
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try:
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subprocess.run([
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"powershell",
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"-Command",
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f"Remove-MpPreference -ExclusionPath '{path}'"
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], check=True, capture_output=True)
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except:
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print("Warning: Could not remove Windows Defender exclusion.")
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def build_executables(self):
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"""Build executables using PyInstaller"""
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print("\nBuilding executables...")
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# Read version from .loader.version
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version_file = os.path.join(self.app_dir, '.loader.version')
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if not os.path.exists(version_file):
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raise Exception("Version file not found. Run clone_repository first.")
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with open(version_file, 'r') as f:
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version = f.read().strip()
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# Normalize version for Python packaging
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# Convert v3.0.5-pre1 to 3.0.5rc1
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py_version = version.lstrip('v') # Remove v prefix
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if '-pre' in py_version:
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py_version = py_version.replace('-pre', 'rc')
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print(f"Building version: {version} (Python package version: {py_version})")
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original_dir = os.getcwd()
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backend_dir = os.path.join(self.app_dir, "backend")
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dist_dir = os.path.join(backend_dir, "dist")
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# Add Windows Defender exclusion for build directories
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added_exclusion = self.add_defender_exclusion(backend_dir)
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try:
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os.chdir(backend_dir)
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|
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# Create setup.py with the correct version
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setup_py = """
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from setuptools import setup, find_packages
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setup(
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name="decky_loader",
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version="%s",
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packages=find_packages(),
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package_data={
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'decky_loader': [
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'locales/*',
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'static/*',
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'.loader.version'
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],
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},
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install_requires=[
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'aiohttp>=3.8.1',
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'certifi>=2022.6.15',
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'packaging>=21.3',
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'psutil>=5.9.1',
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'requests>=2.28.1',
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],
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)
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""" % py_version
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with open("setup.py", "w") as f:
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f.write(setup_py)
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|
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# Install the package in development mode
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subprocess.run([sys.executable, "-m", "pip", "install", "-e", "."], check=True)
|
|
|
|
# Common PyInstaller arguments
|
|
pyinstaller_args = [
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sys.executable,
|
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"-m",
|
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"PyInstaller",
|
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"--clean",
|
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"--noconfirm",
|
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"pyinstaller.spec"
|
|
]
|
|
|
|
# First build console version
|
|
print("Building PluginLoader.exe (console version)...")
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os.environ.pop('DECKY_NOCONSOLE', None) # Ensure env var is not set
|
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subprocess.run(pyinstaller_args, check=True)
|
|
|
|
# Then build no-console version
|
|
print("Building PluginLoader_noconsole.exe...")
|
|
os.environ['DECKY_NOCONSOLE'] = '1'
|
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subprocess.run(pyinstaller_args, check=True)
|
|
|
|
# Clean up environment
|
|
os.environ.pop('DECKY_NOCONSOLE', None)
|
|
|
|
# Copy the built executables to dist
|
|
os.makedirs(os.path.join(self.root_dir, "dist"), exist_ok=True)
|
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if os.path.exists(os.path.join("dist", "PluginLoader.exe")):
|
|
shutil.copy2(
|
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os.path.join("dist", "PluginLoader.exe"),
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|
os.path.join(self.root_dir, "dist", "PluginLoader.exe")
|
|
)
|
|
else:
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raise Exception("PluginLoader.exe not found after build")
|
|
|
|
if os.path.exists(os.path.join("dist", "PluginLoader_noconsole.exe")):
|
|
shutil.copy2(
|
|
os.path.join("dist", "PluginLoader_noconsole.exe"),
|
|
os.path.join(self.root_dir, "dist", "PluginLoader_noconsole.exe")
|
|
)
|
|
else:
|
|
raise Exception("PluginLoader_noconsole.exe not found after build")
|
|
|
|
print("Successfully built executables")
|
|
|
|
except subprocess.CalledProcessError as e:
|
|
raise Exception(f"Failed to build executables: {str(e)}")
|
|
finally:
|
|
if added_exclusion:
|
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self.remove_defender_exclusion(backend_dir)
|
|
os.chdir(original_dir)
|
|
|
|
def install_files(self):
|
|
"""Install files to homebrew directory"""
|
|
print("\nInstalling files to homebrew directory...")
|
|
|
|
# Create homebrew directory if it doesn't exist
|
|
homebrew_dir = os.path.join(os.path.expanduser("~"), "homebrew")
|
|
services_dir = os.path.join(homebrew_dir, "services")
|
|
os.makedirs(services_dir, exist_ok=True)
|
|
|
|
try:
|
|
# Copy PluginLoader.exe and PluginLoader_noconsole.exe
|
|
for exe_name in ["PluginLoader.exe", "PluginLoader_noconsole.exe"]:
|
|
exe_source = os.path.join(self.root_dir, "dist", exe_name)
|
|
exe_dest = os.path.join(services_dir, exe_name)
|
|
if not os.path.exists(exe_source):
|
|
raise Exception(f"{exe_name} not found at {exe_source}")
|
|
shutil.copy2(exe_source, exe_dest)
|
|
|
|
# Create .loader.version file
|
|
version_file = os.path.join(services_dir, ".loader.version")
|
|
with open(version_file, "w") as f:
|
|
f.write(self.release)
|
|
|
|
print("Successfully installed files")
|
|
|
|
except Exception as e:
|
|
raise Exception(f"Failed to copy files to homebrew: {str(e)}")
|
|
|
|
def install_nodejs(self):
|
|
"""Install Node.js v18.18.0 with npm"""
|
|
print("Installing Node.js v18.18.0...")
|
|
try:
|
|
# First check if Node.js v18.18.0 is already installed in common locations
|
|
nodejs_paths = [
|
|
r"C:\Program Files\nodejs\node.exe",
|
|
r"C:\Program Files (x86)\nodejs\node.exe",
|
|
os.path.expandvars(r"%APPDATA%\Local\Programs\nodejs\node.exe")
|
|
]
|
|
|
|
# Try to use existing Node.js 18.18.0 first
|
|
for node_path in nodejs_paths:
|
|
if os.path.exists(node_path):
|
|
try:
|
|
version = subprocess.run([node_path, "--version"], capture_output=True, text=True).stdout.strip()
|
|
if version.startswith("v18.18.0"):
|
|
print(f"Found Node.js {version} at {node_path}")
|
|
node_dir = os.path.dirname(node_path)
|
|
if node_dir not in os.environ["PATH"]:
|
|
os.environ["PATH"] = node_dir + os.pathsep + os.environ["PATH"]
|
|
return True
|
|
except:
|
|
continue
|
|
|
|
# If we get here, we need to install Node.js 18.18.0
|
|
print("Installing Node.js v18.18.0...")
|
|
|
|
# Create temp directory for downloads
|
|
temp_dir = self.root_dir / "temp"
|
|
temp_dir.mkdir(exist_ok=True)
|
|
|
|
# Download Node.js installer
|
|
node_installer = temp_dir / "node-v18.18.0-x64.msi"
|
|
if not node_installer.exists():
|
|
print("Downloading Node.js installer...")
|
|
try:
|
|
import urllib.request
|
|
urllib.request.urlretrieve(
|
|
"https://nodejs.org/dist/v18.18.0/node-v18.18.0-x64.msi",
|
|
node_installer
|
|
)
|
|
except Exception as e:
|
|
print(f"Error downloading Node.js installer: {str(e)}")
|
|
raise
|
|
|
|
# Install Node.js silently
|
|
print("Installing Node.js (this may take a few minutes)...")
|
|
try:
|
|
# First try to uninstall any existing Node.js using PowerShell
|
|
uninstall_cmd = 'Get-WmiObject -Class Win32_Product | Where-Object { $_.Name -like "*Node.js*" } | ForEach-Object { $_.Uninstall() }'
|
|
subprocess.run(["powershell", "-Command", uninstall_cmd], capture_output=True, timeout=60)
|
|
|
|
# Wait a bit for uninstallation to complete
|
|
time.sleep(5)
|
|
|
|
# Now install Node.js 18.18.0
|
|
subprocess.run(
|
|
["msiexec", "/i", str(node_installer), "/qn", "ADDLOCAL=ALL"],
|
|
check=True,
|
|
timeout=300 # 5 minute timeout
|
|
)
|
|
|
|
print("Waiting for Node.js installation to complete...")
|
|
time.sleep(10)
|
|
|
|
# Add to PATH
|
|
nodejs_path = r"C:\Program Files\nodejs"
|
|
npm_path = os.path.join(os.environ["APPDATA"], "npm")
|
|
|
|
# Update PATH for current process
|
|
if nodejs_path not in os.environ["PATH"]:
|
|
os.environ["PATH"] = nodejs_path + os.pathsep + os.environ["PATH"]
|
|
if npm_path not in os.environ["PATH"]:
|
|
os.environ["PATH"] = npm_path + os.pathsep + os.environ["PATH"]
|
|
|
|
# Verify installation
|
|
node_version = subprocess.run(["node", "--version"], capture_output=True, text=True, check=True).stdout.strip()
|
|
if not node_version.startswith("v18.18.0"):
|
|
raise Exception(f"Wrong Node.js version installed: {node_version}")
|
|
|
|
npm_version = subprocess.run(["npm", "--version"], capture_output=True, text=True, check=True).stdout.strip()
|
|
print(f"Successfully installed Node.js {node_version} with npm {npm_version}")
|
|
|
|
# Clean up
|
|
self.safe_remove_directory(temp_dir)
|
|
return True
|
|
|
|
except subprocess.TimeoutExpired:
|
|
print("Installation timed out. Please try installing Node.js v18.18.0 manually.")
|
|
raise
|
|
except Exception as e:
|
|
print(f"Installation failed: {str(e)}")
|
|
raise
|
|
|
|
except Exception as e:
|
|
print(f"Error installing Node.js: {str(e)}")
|
|
raise
|
|
|
|
def setup_steam_config(self):
|
|
"""Configure Steam for Decky Loader"""
|
|
print("Configuring Steam...")
|
|
try:
|
|
# Add -dev argument to Steam shortcut
|
|
import winreg
|
|
steam_path = None
|
|
|
|
# Try to find Steam installation path from registry
|
|
try:
|
|
with winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\WOW6432Node\Valve\Steam") as key:
|
|
steam_path = winreg.QueryValueEx(key, "InstallPath")[0]
|
|
except:
|
|
try:
|
|
with winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\Valve\Steam") as key:
|
|
steam_path = winreg.QueryValueEx(key, "InstallPath")[0]
|
|
except:
|
|
print("Steam installation not found in registry")
|
|
|
|
if steam_path:
|
|
steam_exe = Path(steam_path) / "steam.exe"
|
|
if steam_exe.exists():
|
|
# Create .cef-enable-remote-debugging file
|
|
debug_file = Path(steam_path) / ".cef-enable-remote-debugging"
|
|
debug_file.touch()
|
|
print("Created .cef-enable-remote-debugging file")
|
|
|
|
# Create/modify Steam shortcut
|
|
desktop = Path.home() / "Desktop"
|
|
shortcut_path = desktop / "Steam.lnk"
|
|
|
|
import pythoncom
|
|
from win32com.client import Dispatch
|
|
|
|
shell = Dispatch("WScript.Shell")
|
|
shortcut = shell.CreateShortCut(str(shortcut_path))
|
|
shortcut.Targetpath = str(steam_exe)
|
|
shortcut.Arguments = "-dev"
|
|
shortcut.save()
|
|
print("Created Steam shortcut with -dev argument")
|
|
|
|
except Exception as e:
|
|
print(f"Error configuring Steam: {str(e)}")
|
|
raise
|
|
|
|
def setup_autostart(self):
|
|
"""Setup PluginLoader to run at startup"""
|
|
print("Setting up autostart...")
|
|
try:
|
|
# Get the path to the no-console executable
|
|
services_dir = os.path.join(os.path.expanduser("~"), "homebrew", "services")
|
|
plugin_loader = os.path.join(services_dir, "PluginLoader_noconsole.exe")
|
|
|
|
# Get the Windows Startup folder path
|
|
startup_folder = os.path.join(os.environ["APPDATA"], "Microsoft", "Windows", "Start Menu", "Programs", "Startup")
|
|
|
|
# Create a batch file in the startup folder
|
|
startup_bat = os.path.join(startup_folder, "start_decky.bat")
|
|
|
|
# Write the batch file with proper path escaping
|
|
with open(startup_bat, "w") as f:
|
|
f.write(f'@echo off\n"{plugin_loader}"')
|
|
|
|
print(f"Created startup script at: {startup_bat}")
|
|
return True
|
|
|
|
except Exception as e:
|
|
print(f"Error setting up autostart: {str(e)}")
|
|
return False
|
|
|
|
def check_python_version(self):
|
|
"""Check if correct Python version is being used"""
|
|
print("Checking Python version...")
|
|
if sys.version_info.major != 3 or sys.version_info.minor != 11:
|
|
raise Exception("This script requires Python 3.11. Please run using decky_builder.bat")
|
|
|
|
def check_dependencies(self):
|
|
"""Check and install required dependencies"""
|
|
print("Checking dependencies...")
|
|
try:
|
|
# Check Node.js and npm first
|
|
try:
|
|
# Use shell=True to find node in PATH
|
|
node_version = subprocess.run("node --version", shell=True, check=True, capture_output=True, text=True).stdout.strip()
|
|
npm_version = subprocess.run("npm --version", shell=True, check=True, capture_output=True, text=True).stdout.strip()
|
|
|
|
# Check if version meets requirements
|
|
if not node_version.startswith("v18."):
|
|
print(f"Node.js {node_version} found, but v18.18.0 is required")
|
|
self.install_nodejs()
|
|
else:
|
|
print(f"Node.js {node_version} with npm {npm_version} is installed")
|
|
|
|
except Exception as e:
|
|
print(f"Node.js/npm not found or error: {str(e)}")
|
|
self.install_nodejs()
|
|
|
|
# Install pnpm globally if not present
|
|
try:
|
|
pnpm_version = subprocess.run("pnpm --version", shell=True, check=True, capture_output=True, text=True).stdout.strip()
|
|
print(f"pnpm version {pnpm_version} is installed")
|
|
except:
|
|
print("Installing pnpm globally...")
|
|
subprocess.run("npm i -g pnpm", shell=True, check=True)
|
|
pnpm_version = subprocess.run("pnpm --version", shell=True, check=True, capture_output=True, text=True).stdout.strip()
|
|
print(f"Installed pnpm version {pnpm_version}")
|
|
|
|
# Check git
|
|
try:
|
|
git_version = subprocess.run("git --version", shell=True, check=True, capture_output=True, text=True).stdout.strip()
|
|
print(f"{git_version} is installed")
|
|
except:
|
|
raise Exception("git is not installed. Please install git from https://git-scm.com/downloads")
|
|
|
|
print("All dependencies are satisfied")
|
|
except Exception as e:
|
|
print(f"Error checking dependencies: {str(e)}")
|
|
raise
|
|
|
|
def get_release_versions(self):
|
|
"""Get list of available release versions"""
|
|
print("Fetching available versions...")
|
|
try:
|
|
response = requests.get(
|
|
"https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases"
|
|
)
|
|
response.raise_for_status()
|
|
releases = response.json()
|
|
|
|
# Split releases into stable and pre-release
|
|
stable_releases = []
|
|
pre_releases = []
|
|
|
|
for release in releases:
|
|
version = release['tag_name']
|
|
if release['prerelease']:
|
|
pre_releases.append(version)
|
|
else:
|
|
stable_releases.append(version)
|
|
|
|
# Sort versions and take only the latest 3 of each
|
|
stable_releases.sort(reverse=True)
|
|
pre_releases.sort(reverse=True)
|
|
|
|
stable_releases = stable_releases[:3]
|
|
pre_releases = pre_releases[:3]
|
|
|
|
# Combine and sort all versions
|
|
all_versions = stable_releases + pre_releases
|
|
all_versions.sort(reverse=True)
|
|
|
|
return all_versions
|
|
|
|
except requests.RequestException as e:
|
|
raise Exception(f"Failed to fetch release versions: {str(e)}")
|
|
|
|
def prompt_for_version(self):
|
|
"""Prompt the user to select a version to install."""
|
|
versions = self.get_release_versions()
|
|
|
|
print("\nAvailable versions:")
|
|
print("Stable versions:")
|
|
stable_count = 0
|
|
for i, version in enumerate(versions):
|
|
if '-pre' not in version:
|
|
print(f"{i+1}. {version}")
|
|
stable_count += 1
|
|
|
|
print("\nPre-release versions:")
|
|
for i, version in enumerate(versions):
|
|
if '-pre' in version:
|
|
print(f"{i+1}. {version}")
|
|
|
|
while True:
|
|
try:
|
|
choice = input("\nSelect a version (1-{}): ".format(len(versions)))
|
|
index = int(choice) - 1
|
|
if 0 <= index < len(versions):
|
|
return versions[index]
|
|
print("Invalid selection, please try again.")
|
|
except ValueError:
|
|
print("Invalid input, please enter a number.")
|
|
|
|
def terminate_processes(self):
|
|
"""Terminate running instances of executables that may interfere with the build."""
|
|
for proc in psutil.process_iter(['pid', 'name', 'exe']):
|
|
if proc.info['name'] in ['PluginLoader.exe', 'PluginLoader_noconsole.exe']:
|
|
try:
|
|
proc.terminate()
|
|
proc.wait()
|
|
except (psutil.NoSuchProcess, psutil.AccessDenied, psutil.ZombieProcess):
|
|
pass
|
|
|
|
def run(self):
|
|
"""Run the build and installation process."""
|
|
# Terminate interfering processes
|
|
self.terminate_processes()
|
|
try:
|
|
print("Starting Decky Loader build process...")
|
|
self.check_python_version()
|
|
self.check_dependencies()
|
|
self.setup_directories()
|
|
self.clone_repository()
|
|
self.setup_homebrew()
|
|
self.build_frontend()
|
|
self.prepare_backend()
|
|
self.install_requirements()
|
|
self.build_executables()
|
|
self.install_files()
|
|
self.setup_steam_config()
|
|
self.setup_autostart()
|
|
print("\nBuild process completed successfully!")
|
|
print("\nNext steps:")
|
|
print("1. Close Steam if it's running")
|
|
print("2. Launch Steam using the new shortcut on your desktop")
|
|
print("3. Enter Big Picture Mode")
|
|
print("4. Hold the STEAM button and press A to access the Decky menu")
|
|
except Exception as e:
|
|
print(f"Error during build process: {str(e)}")
|
|
raise
|
|
finally:
|
|
self.cleanup()
|
|
|
|
def main():
|
|
parser = argparse.ArgumentParser(description='Build and Install Decky Loader for Windows')
|
|
parser.add_argument('--release', required=False, default=None,
|
|
help='Release version/branch to build (if not specified, will prompt for version)')
|
|
args = parser.parse_args()
|
|
|
|
try:
|
|
builder = DeckyBuilder(args.release)
|
|
builder.run()
|
|
print(f"\nDecky Loader has been installed to: {builder.user_homebrew_dir}")
|
|
except Exception as e:
|
|
print(f"Error during build process: {str(e)}")
|
|
sys.exit(1)
|
|
|
|
if __name__ == "__main__":
|
|
main()
|