Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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@ -70,6 +70,11 @@ namespace Ryujinx.Graphics.Gal.Shader
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return new ShaderIrOperImm((int)(OpCode >> 20));
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}
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public static ShaderIrOperImmf GetOperImmf32_20(long OpCode)
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{
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return new ShaderIrOperImmf(BitConverter.Int32BitsToSingle((int)(OpCode >> 20)));
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}
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public static ShaderIrOperImm GetOperImm19_20(long OpCode)
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{
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int Value = (int)(OpCode >> 20) & 0x7ffff;
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