Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
This commit is contained in:
@ -27,6 +27,7 @@ namespace Ryujinx.Graphics.Gal.Shader
|
||||
Set("001100101xxxxx", ShaderDecode.Ffma_I);
|
||||
Set("010100011xxxxx", ShaderDecode.Ffma_RC);
|
||||
Set("010110011xxxxx", ShaderDecode.Ffma_RR);
|
||||
Set("00011110xxxxxx", ShaderDecode.Fmul32i);
|
||||
Set("0100110001101x", ShaderDecode.Fmul_C);
|
||||
Set("0011100x01101x", ShaderDecode.Fmul_I);
|
||||
Set("0101110001101x", ShaderDecode.Fmul_R);
|
||||
|
Reference in New Issue
Block a user