Implement SULD shader instruction (#1117)
* Implement SULD shader instruction * Some nits
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@ -102,6 +102,8 @@ namespace Ryujinx.Graphics.Shader.Translation
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return 16;
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case QueryInfoName.SupportsNonConstantTextureOffset:
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return Convert.ToInt32(true);
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case QueryInfoName.TextureFormat:
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return (int)TextureFormat.R8G8B8A8Unorm;
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}
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}
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