Improve BRX target detection heuristics (#1591)
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@ -310,6 +310,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
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return PteUnmapped;
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}
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/// <summary>
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/// Checks if a given page is mapped.
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/// </summary>
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/// <param name="gpuVa">GPU virtual address of the page to check</param>
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/// <returns>True if the page is mapped, false otherwise</returns>
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public bool IsMapped(ulong gpuVa)
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{
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return Translate(gpuVa) != PteUnmapped;
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}
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/// <summary>
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/// Translates a GPU virtual address to a CPU virtual address.
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/// </summary>
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