Add capability for BGRA formats (#3011)
This commit is contained in:
@@ -104,6 +104,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
hasFrontFacingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.IntelWindows,
|
||||
hasVectorIndexingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.AmdWindows,
|
||||
supportsAstcCompression: HwCapabilities.SupportsAstcCompression,
|
||||
supportsBgraFormat: false,
|
||||
supportsR4G4Format: false,
|
||||
supportsFragmentShaderInterlock: HwCapabilities.SupportsFragmentShaderInterlock,
|
||||
supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering,
|
||||
|
Reference in New Issue
Block a user