Add locking methods to the ogl resource cache (#238)
* Add locking methods to the ogl resource cache * Remove some unused arguments * Add the ZF32 texture format
This commit is contained in:
@ -25,6 +25,7 @@ namespace Ryujinx.HLE.Gpu.Texture
|
||||
case GalTextureFormat.BC3: return Read16Bpt4x4(Memory, Texture);
|
||||
case GalTextureFormat.BC4: return Read8Bpt4x4 (Memory, Texture);
|
||||
case GalTextureFormat.BC5: return Read16Bpt4x4(Memory, Texture);
|
||||
case GalTextureFormat.ZF32: return Read4Bpp (Memory, Texture);
|
||||
case GalTextureFormat.Astc2D4x4: return Read16Bpt4x4(Memory, Texture);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user