ava: Generate Locale menu automatically (#4243)

Currently in `MenuMainBarView.axaml` we list all available languages and hardcode the language name with the language key.
It's a bit bad beause if we want to add a new language, we have to edit the `csproj` and the `axaml` with the translated language name and the language code.
I've put all translations in their respective locale files, add code into `MainMenuBarView` constructor to generate the menu automatically. Now we just have to edit the `csproj` if we want to add a new language.
This commit is contained in:
Ac_K
2023-01-11 01:29:22 +01:00
committed by GitHub
parent 5e0f8e8738
commit 2355c2af62
20 changed files with 87 additions and 77 deletions

View File

@@ -77,63 +77,7 @@
</MenuItem.Icon>
</MenuItem>
<Separator />
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="de_DE"
Header="Deutsch" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="en_US"
Header="English (US)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="es_ES"
Header="Español (ES)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="fr_FR"
Header="Français" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="it_IT"
Header="Italiano" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pt_BR"
Header="Português (BR)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="tr_TR"
Header="Türkçe" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="el_GR"
Header="Ελληνικά" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pl_PL"
Header="Polski" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ru_RU"
Header="Русский" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_CN"
Header="简体中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_TW"
Header="繁體中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ja_JP"
Header="日本語" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ko_KR"
Header="한국어" />
<MenuItem Name="ChangeLanguageMenuItem" Header="{locale:Locale MenuBarOptionsChangeLanguage}">
</MenuItem>
<Separator />
<MenuItem

View File

@@ -1,13 +1,20 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using System.Threading.Tasks;
using LibHac.FsSystem;
using LibHac.Ncm;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS;
using Ryujinx.Modules;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Main
{
@@ -19,13 +26,47 @@ namespace Ryujinx.Ava.UI.Views.Main
public MainMenuBarView()
{
InitializeComponent();
List<MenuItem> menuItems = new();
string localePath = "Ryujinx.Ava/Assets/Locales";
string localeExt = ".json";
string[] localesPath = EmbeddedResources.GetAllAvailableResources(localePath, localeExt);
Array.Sort(localesPath);
foreach (string locale in localesPath)
{
string languageCode = Path.GetFileNameWithoutExtension(locale).Split('.').Last();
string languageJson = EmbeddedResources.ReadAllText($"{localePath}/{languageCode}{localeExt}");
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
if (!strings.TryGetValue("Language", out string languageName))
{
languageName = languageCode;
}
MenuItem menuItem = new()
{
Header = languageName,
Command = MiniCommand.Create(() =>
{
ViewModel.ChangeLanguage(languageCode);
})
};
menuItems.Add(menuItem);
}
ChangeLanguageMenuItem.Items = menuItems.ToArray();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (this.VisualRoot is MainWindow window)
if (VisualRoot is MainWindow window)
{
Window = window;
}