Because of that PR, TimeZoneRule was bigger than 0x4000 thanks to a misuse of a constant. This commit address this issue and add a new unit test to ensure the size of TimeZoneRule is 0x4000 bytes. Also address suggestions that were lost on the original PR.
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@@ -24,6 +24,7 @@
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
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<ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
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<ProjectReference Include="..\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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