Separate sub-channel state
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@ -12,9 +12,9 @@ namespace Ryujinx.Graphics.Gpu.Engine
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private int _offset;
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private int _size;
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public void LaunchDma(int argument)
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public void LaunchDma(GpuState state, int argument)
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{
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_params = _context.State.Get<Inline2MemoryParams>(MethodOffset.I2mParams);
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_params = state.Get<Inline2MemoryParams>(MethodOffset.I2mParams);
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_isLinear = (argument & 1) != 0;
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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
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_size = _params.LineLengthIn * _params.LineCount;
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}
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public void LoadInlineData(int argument)
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public void LoadInlineData(GpuState state, int argument)
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{
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if (_isLinear)
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{
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