Separate sub-channel state
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@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
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{
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private const int RegistersCount = 0xe00;
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public delegate void MethodCallback(int argument);
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public delegate void MethodCallback(GpuState state, int argument);
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private int[] _backingMemory;
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@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.Gpu.State
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if (callback != null)
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{
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callback(meth.Argument);
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callback(this, meth.Argument);
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}
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}
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