Remove QueryMemory workaround
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@ -88,8 +88,6 @@ namespace Ryujinx.Core.OsHle.Svc
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long InfoPtr = (long)ThreadState.X0;
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long Position = (long)ThreadState.X2;
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Position &= uint.MaxValue;
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AMemoryMapInfo MapInfo = Memory.Manager.GetMapInfo(Position);
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if (MapInfo == null)
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