@ -6,6 +6,8 @@ namespace Ryujinx.Graphics.Shader
|
||||
|
||||
public SamplerType Type { get; }
|
||||
|
||||
public TextureFormat Format { get; }
|
||||
|
||||
public int HandleIndex { get; }
|
||||
|
||||
public bool IsBindless { get; }
|
||||
@ -15,10 +17,11 @@ namespace Ryujinx.Graphics.Shader
|
||||
|
||||
public TextureUsageFlags Flags { get; set; }
|
||||
|
||||
public TextureDescriptor(string name, SamplerType type, int handleIndex)
|
||||
public TextureDescriptor(string name, SamplerType type, TextureFormat format, int handleIndex)
|
||||
{
|
||||
Name = name;
|
||||
Type = type;
|
||||
Format = format;
|
||||
HandleIndex = handleIndex;
|
||||
|
||||
IsBindless = false;
|
||||
@ -33,6 +36,7 @@ namespace Ryujinx.Graphics.Shader
|
||||
{
|
||||
Name = name;
|
||||
Type = type;
|
||||
Format = TextureFormat.Unknown;
|
||||
HandleIndex = 0;
|
||||
|
||||
IsBindless = true;
|
||||
|
Reference in New Issue
Block a user