Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
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@ -2,10 +2,12 @@ namespace ARMeilleure.Decoders
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{
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class OpCodeMemReg : OpCodeMem
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{
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public bool Shift { get; private set; }
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public int Rm { get; private set; }
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public bool Shift { get; }
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public int Rm { get; }
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public IntType IntType { get; private set; }
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public IntType IntType { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeMemReg(inst, address, opCode);
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public OpCodeMemReg(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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