HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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@ -4,10 +4,10 @@ namespace Ryujinx.HLE.HOS.Ipc
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{
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struct IpcRecvListBuffDesc
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{
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public long Position { get; private set; }
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public long Size { get; private set; }
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public ulong Position { get; private set; }
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public ulong Size { get; private set; }
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public IpcRecvListBuffDesc(long position, long size)
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public IpcRecvListBuffDesc(ulong position, ulong size)
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{
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Position = position;
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Size = size;
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@ -15,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Ipc
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public IpcRecvListBuffDesc(BinaryReader reader)
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{
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long value = reader.ReadInt64();
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ulong value = reader.ReadUInt64();
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Position = value & 0xffffffffffff;
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