HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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@ -161,7 +161,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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TlsDramAddress = owner.MemoryManager.GetDramAddressFromVa(_tlsAddress);
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MemoryHelper.FillWithZeros(owner.CpuMemory, (long)_tlsAddress, KTlsPageInfo.TlsEntrySize);
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MemoryHelper.FillWithZeros(owner.CpuMemory, _tlsAddress, KTlsPageInfo.TlsEntrySize);
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}
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bool is64Bits;
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