Replace constant buffer access on shader with new Load instruction (#4646)
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@@ -79,7 +79,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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ImageAtomic,
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IsNan,
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Load,
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LoadConstant,
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LoadGlobal,
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LoadLocal,
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LoadShared,
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@@ -15,7 +15,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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FragmentCoord,
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FragmentOutputColor,
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FragmentOutputDepth,
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FragmentOutputIsBgra, // TODO: Remove and use constant buffer access.
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FrontColorDiffuse,
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FrontColorSpecular,
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FrontFacing,
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@@ -34,8 +33,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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SubgroupLaneId,
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SubgroupLeMask,
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SubgroupLtMask,
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SupportBlockViewInverse, // TODO: Remove and use constant buffer access.
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SupportBlockRenderScale, // TODO: Remove and use constant buffer access.
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TessellationCoord,
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TessellationLevelInner,
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TessellationLevelOuter,
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