Implement SSY/SYNC shader instructions (#382)
* Use a program counter to control shaders' flow * Cleanup * Implement SSY/SYNC * Address feedback * Fixup commentary * Fixup Ssy instruction
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Gal.Shader
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{
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delegate void ShaderDecodeFunc(ShaderIrBlock Block, long OpCode);
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delegate void ShaderDecodeFunc(ShaderIrBlock Block, long OpCode, long Position);
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}
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