Implement Viewport Transform Disable (#3328)
* Initial implementation (no specialization) * Use specialization * Fix render scale, increase code gen version * Revert accidental change * Address Feedback
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@ -94,7 +94,7 @@ namespace Ryujinx.Graphics.GAL
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void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs);
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void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers);
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void SetViewports(int first, ReadOnlySpan<Viewport> viewports);
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void SetViewports(int first, ReadOnlySpan<Viewport> viewports, bool disableTransform);
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void TextureBarrier();
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void TextureBarrierTiled();
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