Implement Viewport Transform Disable (#3328)
* Initial implementation (no specialization) * Use specialization * Fix render scale, increase code gen version * Revert accidental change * Address Feedback
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@ -395,9 +395,15 @@ namespace Ryujinx.Graphics.Gpu.Shader
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/// </summary>
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/// <param name="channel">GPU channel</param>
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/// <param name="poolState">Texture pool state</param>
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/// <param name="graphicsState">Graphics state</param>
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/// <returns>True if the state matches, false otherwise</returns>
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public bool MatchesGraphics(GpuChannel channel, GpuChannelPoolState poolState)
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public bool MatchesGraphics(GpuChannel channel, GpuChannelPoolState poolState, GpuChannelGraphicsState graphicsState)
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{
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if (graphicsState.ViewportTransformDisable != GraphicsState.ViewportTransformDisable)
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{
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return false;
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}
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return Matches(channel, poolState, isCompute: false);
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}
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