Fix a small size related issue on MapBufferEx and add the BC7U texture format

This commit is contained in:
gdkchan
2018-06-10 01:00:43 -03:00
parent adeb8793c2
commit 49fd76db0f
6 changed files with 11 additions and 8 deletions

View File

@@ -8,6 +8,7 @@ namespace Ryujinx.Graphics.Gal
R32 = 0xf,
A1B5G5R5 = 0x14,
B5G6R5 = 0x15,
BC7U = 0x17,
G8R8 = 0x18,
R8 = 0x1d,
BC1 = 0x24,

View File

@@ -76,11 +76,12 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
switch (Format)
{
case GalTextureFormat.BC1: return PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
case GalTextureFormat.BC2: return PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
case GalTextureFormat.BC3: return PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
case GalTextureFormat.BC4: return PixelInternalFormat.CompressedRedRgtc1;
case GalTextureFormat.BC5: return PixelInternalFormat.CompressedRgRgtc2;
case GalTextureFormat.BC7U: return PixelInternalFormat.CompressedRgbaBptcUnorm;
case GalTextureFormat.BC1: return PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
case GalTextureFormat.BC2: return PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
case GalTextureFormat.BC3: return PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
case GalTextureFormat.BC4: return PixelInternalFormat.CompressedRedRgtc1;
case GalTextureFormat.BC5: return PixelInternalFormat.CompressedRgRgtc2;
}
throw new NotImplementedException(Format.ToString());

View File

@@ -202,6 +202,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
switch (Format)
{
case GalTextureFormat.BC7U:
case GalTextureFormat.BC1:
case GalTextureFormat.BC2:
case GalTextureFormat.BC3: