Add XML documentation to Ryujinx.Graphics.Gpu.Engine
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@ -4,6 +4,11 @@ namespace Ryujinx.Graphics.Gpu.Engine
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{
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partial class Methods
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{
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/// <summary>
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/// Updates the uniform buffer data with inline data.
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/// </summary>
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/// <param name="state">Current GPU state</param>
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/// <param name="argument">New uniform buffer data word</param>
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private void UniformBufferUpdate(GpuState state, int argument)
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{
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var uniformBuffer = state.Get<UniformBufferState>(MethodOffset.UniformBufferState);
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