HLE: Refactoring of ApplicationLoader (#4480)
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
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@ -190,7 +190,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
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// TODO: Account actually calls nn::arp::detail::IReader::GetApplicationControlProperty() with the current Pid and store the result (NACP file) internally.
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// But since we use LibHac and we load one Application at a time, it's not necessary.
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context.ResponseData.Write((byte)context.Device.Application.ControlData.Value.UserAccountSwitchLock);
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context.ResponseData.Write((byte)context.Device.Processes.ActiveApplication.ApplicationControlProperties.UserAccountSwitchLock);
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Logger.Stub?.PrintStub(LogClass.ServiceAcc);
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