Split main project into core,graphics and chocolarm4 subproject (#29)
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44
Ryujinx.Core/OsHle/Utilities/MemReader.cs
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44
Ryujinx.Core/OsHle/Utilities/MemReader.cs
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using ChocolArm64.Memory;
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namespace Ryujinx.Core.OsHle.Utilities
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{
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class MemReader
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{
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private AMemory Memory;
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public long Position { get; private set; }
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public MemReader(AMemory Memory, long Position)
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{
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this.Memory = Memory;
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this.Position = Position;
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}
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public byte ReadByte()
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{
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byte Value = Memory.ReadByte(Position);
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Position++;
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return Value;
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}
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public int ReadInt32()
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{
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int Value = Memory.ReadInt32(Position);
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Position += 4;
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return Value;
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}
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public long ReadInt64()
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{
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long Value = Memory.ReadInt64(Position);
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Position += 8;
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return Value;
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}
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}
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}
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