Implement remaining shader double-precision instructions (#2845)

* Implement remaining shader double-precision instructions

* Shader cache version bump
This commit is contained in:
gdkchan
2021-12-08 17:54:12 -03:00
committed by GitHub
parent a0aa87366c
commit 650cc41c02
12 changed files with 282 additions and 121 deletions

View File

@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2876;
private const ulong ShaderCodeGenVersion = 2845;
// Progress reporting helpers
private volatile int _shaderCount;