Some code cleanup
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@ -1,5 +1,5 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Texture;
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using Ryujinx.Graphics.Gpu.Memory;
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using System;
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using System.Collections.Generic;
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@ -128,7 +128,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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if (!FormatTable.TryGetTextureFormat(format, srgb, out FormatInfo formatInfo))
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{
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// TODO: Warning.
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Logger.PrintError(LogClass.Gpu, $"Invalid texture format 0x{format:X} (sRGB: {srgb}).");
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formatInfo = FormatInfo.Default;
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}
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