Fix render target clear when sizes mismatch (#2994)
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@ -754,7 +754,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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public int DrawTextureTextureId;
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public int DrawTextureSrcX;
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public int DrawTextureSrcY;
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public fixed uint Reserved10B0[44];
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public fixed uint Reserved10B0[18];
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public uint ClearFlags;
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public fixed uint Reserved10FC[25];
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public Array16<VertexAttribState> VertexAttribState;
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public fixed uint Reserved11A0[31];
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public RtControl RtControl;
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