Avalonia - Use embedded window for avalonia (#3674)
* wip * use embedded window * fix race condition on opengl Windows * fix glx issues on prime nvidia * fix mouse support win32 * clean up * addressed review * addressed review * fix warnings * fix sotware keyboard dialog * Update Ryujinx.Ava/Ui/Applet/SwkbdAppletDialog.axaml.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * remove double semi Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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@ -157,7 +157,7 @@ namespace Ryujinx.Headless.SDL2
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protected abstract void FinalizeWindowRenderer();
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protected abstract void SwapBuffers(object image);
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protected abstract void SwapBuffers();
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public abstract SDL_WindowFlags GetWindowFlags();
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@ -202,7 +202,7 @@ namespace Ryujinx.Headless.SDL2
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while (Device.ConsumeFrameAvailable())
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{
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Device.PresentFrame((texture) => { SwapBuffers(texture); });
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Device.PresentFrame(SwapBuffers);
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}
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if (_ticks >= _ticksPerFrame)
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