Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl
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{
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class NvHostCtrlUserCtx
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{
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public const int LocksCount = 16;
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public const int EventsCount = 64;
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public NvHostSyncpt Syncpt { get; private set; }
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public NvHostEvent[] Events { get; private set; }
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public NvHostCtrlUserCtx()
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{
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Syncpt = new NvHostSyncpt();
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Events = new NvHostEvent[EventsCount];
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}
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}
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}
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