Initial transform feedback support (#1370)
* Initial transform feedback support * Some nits and fixes * Update ReportCounterType and Write method * Can't change shader or TFB bindings while TFB is active * Fix geometry shader input names with new naming
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@ -7,6 +7,8 @@ namespace Ryujinx.Graphics.GAL
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{
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void Barrier();
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void BeginTransformFeedback(PrimitiveTopology topology);
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void ClearRenderTargetColor(int index, uint componentMask, ColorF color);
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void ClearRenderTargetDepthStencil(
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@ -27,6 +29,8 @@ namespace Ryujinx.Graphics.GAL
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int firstVertex,
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int firstInstance);
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void EndTransformFeedback();
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void SetBlendState(int index, BlendDescriptor blend);
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void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
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@ -73,6 +77,7 @@ namespace Ryujinx.Graphics.GAL
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void SetTexture(int index, ShaderStage stage, ITexture texture);
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void SetTransformFeedbackBuffer(int index, BufferRange buffer);
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void SetUniformBuffer(int index, ShaderStage stage, BufferRange buffer);
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void SetUserClipDistance(int index, bool enableClip);
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