[GPU] Send correct window size to the vertex shader
This commit is contained in:
@ -56,7 +56,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
||||
|
||||
public void SetWindowSize(int Width, int Height)
|
||||
{
|
||||
//TODO
|
||||
FrameBuffer.SetWindowSize(Width, Height);
|
||||
}
|
||||
|
||||
public void SetBlendEnable(bool Enable)
|
||||
|
Reference in New Issue
Block a user