Support CC on FSET shader instruction, fix CC on ISET.BF shader instruction
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@ -84,5 +84,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
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context.Copy(GetNF(context), context.ICompareLess(dest, Const(0)));
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}
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public static void SetFPZnFlags(EmitterContext context, Operand dest, bool setCC)
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{
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if (setCC)
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{
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context.Copy(GetZF(context), context.FPCompareEqual(dest, ConstF(0)));
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context.Copy(GetNF(context), context.FPCompareLess (dest, ConstF(0)));
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}
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}
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}
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}
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