Ava UI: Fix string.Format
issues in Locale (#4305)
* Ava UI: Fix `string.Format` issues in Locale * LoacLanguage everytime now * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * fix UpdateAndGetDynamicValue Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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@ -146,7 +146,7 @@ namespace Ryujinx.Ava.UI.Windows
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private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
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{
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LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, e.NumAppsLoaded, e.NumAppsFound);
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LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarGamesLoaded, e.NumAppsLoaded, e.NumAppsFound);
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Dispatcher.UIThread.Post(() =>
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{
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@ -416,7 +416,7 @@ namespace Ryujinx.Ava.UI.Windows
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ViewModel.StatusBarProgressMaximum = 0;
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ViewModel.StatusBarProgressValue = 0;
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LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
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LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
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});
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ReloadGameList();
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