misc: Fix IVirtualMemoryManager.Fill ignoring value (#2775)

This fix IVirtualMemoryManager.Fill to actually use the provided fill
value instead of 0.

This have no implication at the moment as everything that use it pass 0
but it is needed for some upcoming kernel fixes.
This commit is contained in:
Mary
2021-10-24 23:16:59 +02:00
committed by GitHub
parent dc837c0042
commit 85d8d1d7ca

View File

@ -68,7 +68,7 @@ namespace Ryujinx.Memory
using var writableRegion = GetWritableRegion(va + subOffset, copySize);
writableRegion.Memory.Span.Fill(0);
writableRegion.Memory.Span.Fill(value);
}
}